Graphics
Full form of Graphics
Eye Catching Graphics
Move Mouse Cursor Or Finger Over the Screen
Feature
- Particle System............
- Infinite Animation........
- Cursor Interaction ......
- Responsive Design ....
- Color Variety ...............
- Fade Effect ..................
Description
Creates and manages colored particles moving across the screen.
Continues running until user interaction (mouse click or key press).
Particles react to mouse cursor position, creating a repulsion effect.
Canvas resizes to fit the window, ensuring full-screen experience.
Uses HSL color model to generate a wide range of particle colors.
Applies a subtle fade to create trailing effects for particles.
We are trying for improvement:
Performance optimization: Use object pooling for particles to reduce garbage collection.
Add user controls: Implement sliders or buttons to adjust particle count, speed, or colors.
Enhance visual effects: Introduce particle trails or connection lines between close particles.
Implement touch support: Add touch event listeners for mobile device compatibility.
Create custom shapes: Allow particles to have various shapes beyond circles.
Add sound effects: Incorporate audio feedback for interactions to enhance user experience.
Optimize for lower-end devices: Implement a frame skip mechanism for smoother performance on slower devices.
Add particle lifetime: Implement a system where particles fade out and are replaced over time.
Introduce themes: Create preset color schemes that users can switch between.
Implement vector fields: Use mathematical functions to create more complex particle movements